I’ve written about my vast disappointment in the generally well-reviewed Demon Souls, so now it’s time to talk about the game I traded that crap-tastic title in for: Level 5′s White Knight Chronicles!
Sony published this RPG which mixes action and turn-based elements together quite nicely, and the only reason I didn’t buy it over Demon Souls originally was that Demon Souls was a lot cheaper at the time; but I found White Knight Chronicles on sale this time, so with the trade-in credit, I did OK. Better than most people do in selecting the best weight loss products, at any rate.
Also, White Knight Chronicles was inexplicably savaged in the reviews, usually earning a score somewhere in the six-range on a 10-point scale. I can’t relate to that; after playing the game this weekend for a few hours, it seems to possess all the same laudable qualities I loved about other recent Level 5 titles like Dragon Quest VIII and IX, Rogue Galaxy and Jeanne d’Arc.
The biggest rap against White Knight Chronicles in most reviews was that the game didn’t possess enough innovation … whatever that means. Who cares? The game is what it is and isn’t what it isn’t. And taking it for what it is, White Knight Chronicles is a fun story with an enjoyable battle system and it keeps me wanting to keep playing. What more can one ask?
I don’t know if I’ll do a full review eventually or not, but one thing this whole episode has taught me is that great reviews mean nothing. I hated the well-reviewed Demon Souls and love the poorly-reviewed White Knight Chronicles.
So there.