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Review: Star Ocean: First Departure (PSP)

Star Ocean is one of the slower-moving RPG series around; the first installment appeared on the SNES system, and never made it to US shores. Star Ocean: Second Story made it to the US, but by the time it appeared, the platform of choice was the original PlayStation. Star Ocean: Till the End of Time, the third chapter in the series, didn’t make its debut until the PlayStation 2 era, and sometime later this winter, we are expecting the Xbox 360 debut of the series, in the form of Star Ocean: The Last Hope, the fourth installment in the epic series; at this point, no PlayStation 3 version of Star Ocean: The Last Hope is planned, though it has not been completely ruled out.

In the run-up to the first new Star Ocean since 2005, SquareEnix is releasing the first two Star Oceans on PlayStation Portable Slim (PSP Slim), and Star Ocean: First Departure is the first of these two PSP remakes. It marks the first time the first Star Ocean has ever appeared on North American shores, outside of import shops.

While the game definitely possesses a retro feel, the story is engaging and the various systems from battle to skills to item creation possess enough depth to keep most gamers happy and playing through the entire length of the journey. Although mildly updated, the game’s graphics do not stray too much from their SNES roots. The characters are sprite-based, though more detailed than in the original; and the battles are real-time affairs that will keep action RPG fans mildly satisfied, despite the overall retro feel even of the battle system.

The story centers on Roddick Farrence, a boy determined to save his village from a petrification problem when, in a very Star Trek-style moment, he meets visitors from another planet who tell him the only hope for his world won’t be found on his own. In the update, SquareEnix’s team used Star Ocean: Second Story’s game engine to bring the game’s systems up-to-speed with the rest of the series. That includes an item creation system that allows you to manufacture just about anything with the right ingredients and a recipe, even tire chains. Also, the game was given a fresh, American voice cast and offers up hours and hours of voice acting that were never present – for technological reasons – when it was first released on the SNES.

In the end, Star Ocean: First Departure is not ground-breaking or innovative, but it is an essential key to the origins of the series, and the first appearance of the title on US shores makes it noteworthy in and of itself. Fans of the series will see it as a must-have; it also provides a fine jumping-on point for those who played Star Ocean: Till the End of Time on PS2, or are looking forward to Star Ocean: The Last Hope on Xbox 360, and are wondering about the origins of the series.