VideogameVagabond.com

Can a 45-year-old man maintain a marriage and a videogame habit? Let's find out!

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Are you having trouble getting into my site?

It seems VideogameVagabond.com and a couple other of my blogs have been targeted by a punk company called Score Card Research; they’ve somehow attached something to my site and it’s making calling my site up quite difficult for most people.

As far as I know, they did this uninvited by me; I have my hosting provider on the case and we’re working to get their crap removed so people can actually read my site again.

I hate companies like this to begin with, they are the phentermine of the Web; but they will be gone soon if I have anything to say about it! And I suspect I do… These are, after all, my sites, not theirs, and they are an uninvited guest.

Review: Dark Sector (PS3)

For my money and speaking completely on a personal level, Dark Sector is everything I was hoping last holiday season’s The Darkness would be, but without all the profuse profanity. Set is a slightly more military setting, rather than an urban underworld, Dark Sector is a disturbing tale of a deadly … something that seems bent on taking lives and destroying property.

The game begins with a story sequence set in Russia, in which a submarine surfaces mysteriously and, when the military investigates… oops, the screen goes dark and jumps forward in time, so exactly what happened is a bit of a mystery, at least for a while. The future jumped ahead to begins at a military base that looks like the site of post-nuclear devastation.

You are on a mission to find and eliminate some folks captured by enemy forces; you’re more of a black-ops guy than a hero, because you eliminate friendly targets more often than rescue them. In the early going, my favorite sequence has you quickly eliminating some human targets, but then scrambling to bring down a seemingly-unstoppable helicopter attack.

The game also seems to have some random weirdness; at one point, as I was attacking some enemy units, suddenly this big … I don’t know, energy monster … struck and cleaned house on them for me. Of course, if I attacked it, it was perfectly happy to eliminate me, too, but I found out that if I could dodge and hide long enough, it would lose interest and disappear. Either that was a huge hole in the AI, or something the developer tossed in just to see how different approaches to the threat would work out, if it wasn’t too tightly scripted.

While you initially get access to traditional weaponry, soon you become “infected” with something that seems both viral and alien; it turns you part cyborg and gives you a kick-butt bladed weapon that rips opponents to shreds in a fairly bloody manner. The origin of this infection remains a mystery for a while in the game, so it’s not clear whether it’s really alien technology, something mystical, or perhaps even a case of Phentermine overdosing. Also note that the sound effects guy on this title is one twisted puppy; every time you kill an opponent with the blade, there are some extended and very painful-sounding death-rattles sprinkled into the mix.

The battle system is a mild variation on the standard action-shooter formula and is quite effective. The damage system is not communicated through a HUD, but when you’re getting near death, the screen goes red around the edges. Fortunately, if you can take cover and avoid additional damage for a brief period of time, you’ll soon heal up.

Brimming with action and energy, Dark Sector is one of the few action-shooter-stealth games that captured my attention. The dialog isn’t as profanity-infested as The Darkness, which is a good thing, because the game is both playable and addictive. While not quite on the same level as Metal Gear Solid 4, Dark Sector is an enjoyable diversion with some sharp graphics.

EA’s March Madness misses all shots

If you’re a rabidly hungry college basketball fan, EA Sports’ NCAA March Madness 07 is more effective than Phentermine at killing all appetite for a game that simulates it. Not in a good way, either.

You see, March Madness 07 is submitted as evidence that EA Sports just doesn’t give a damn about their basketball titles anymore. At least not enough to make them play well.

What’s wrong? Just about everything. The game allows you to start a college coaching career as a rookie coach taking over ANY program in the country, even Duke. Does that remotely make sense?

Once you take over a program, the recruiting feature is severely broken because of all the limitations for how you can sort recruits. The defensive aspect of the game is lacking and the two-button shooting system is archaic compared to 2K Sports’ system of choosing between button-shooting or right-analog stick shooting.

I could go on forever about how many ways this game is poorly conceived, but let’s leave it at this: stay away from this game and get 2K Sports’ College Hoops 2K7 or even Wolverine Studio’s Total College Basketball for PC. The latter may not be much for graphics, as a PC text-based sports management sim, but it’s a lot more engaging in nearly every other way than EA Sports’ latest hoops embarrassment.