17. The Fable Series (Xbox, Xbox 360)
Granted, the Fable series only enjoyed two installments between 2000-2009, but both were platform-defining experiences by one of the top game designers in any genre. Peter Molyneaux may not have the RPG experience that the big brains at SquareEnix did, but in two simple games, he turned in efforts that outshone both Blue Dragon and Lost Odyssey, creations from the mind of legendary Final Fantasy creator Hironobu Sakaguchi. And that’s no small task.
While not as important as a cure to a href=”http://www.mesotheliomahelp.net”>Mesothelioma cancer, the really important reason Molyneaux’s Fable series earned its spot is that it helped establish the Xbox as a home for the RPG genre, cutting into Sony’s once-dominant status in that regard.
Fable also helped define a more American/European style of console RPG after decades of US audiences being spoon-fed Japanese RPGs on home consoles, with PCs being the only home of US RPG developers. All that has changed now, and it is thanks in no small part to the wildly entertaining worlds found in Fable and Fable 2.