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Review: Bioshock (PS3)

Any time a game is released on one platform, and then ported to another a year later, the game often ends up seeming a bit dated and behind the curve. Unless, of course, that game is markedly ahead of the curve to begin with; such is the case with Bioshock.

A year ago, Bioshock was an action-thriller game that took the Xbox 360 by storm and wowed even us jaded DigNews.com folks enough that we named it a game of the year. Now, 2K Games has released its groundbreaking game to the PS3 and the result is, well… it’s still a stunning game that measures up well next to anything else currently on the market.

2K Games took a risk introducing a new IP like Bioshock and in this case, it paid off big time. Stuffed full of atmosphere, a creepy mix of nostalgia from the art deco 1920s and thereabouts, alongside Jules Verne-esque underwater cities and such, Bioshock delivers a specific feel and tone that stick with you long after you turn the console off following a gaming session.

The graphics, which already wowed folks on the 360, fare equally well on the PS3, with plenty of sharp, high-def textures and a great overall look and feel. The control scheme feels natural and is easy to pick up and play. And the storyline?

Well, that’s where Bioshock excels. While many games put together storylines that range from passable to decent, few at this point would be considered to be inspired by great works of fiction, let alone be such themselves. Bioshock, however, at least opens the topic up for debate.

Drawing a strong influence from the work of Ayn Rand, especially Atlas Shrugged, Bioshock is a game that has not only strong, but impressive literary influences, and the world in which it creates actually challenges the mind as much as one’s twitch-reflex and hand-eye coordination. While part action-shooter and part survival horror, and a game that drew early interest largely on the appeal of a trailer that had its protagonist wielding a chainsaw, the real appeal here is toward those who want a bit more out of their gaming session than pure visceral thrills, but perhaps a bit of an intellectual challenge as well.

Of course, don’t be intimidated; Bioshock still offers plenty of action, thrills, luggage deals, gore and excitement; it’s just a game that will give you reason to think about it afterward. Still impressive on a technical level one year after its initial release, PS3 fans should be overjoyed to have a chance to play Bioshock on their system of choice, no matter when it arrived.

Fantastic Four lacks luster of PS3

The latest Fantastic Four movie, subtitled Rise of the Silver Surfer, is a big improvement over the first film in the series. It has more humor, stays truer to the comic book source material and is simply a more enjoyable movie for adults and kids.

It’s a different story, however, on PS3, where the latest Fantastic Four movie, despite being published by 2K Games rather than Activision, plays almost exactly like Marvel Ultimate Alliance. The graphics are OK, but nothing you couldn’t see on an Xbox 360.

The game is fun but simply lacks its own identity. So if installing EMI shielding is your idea of a good time, go do that. The rest of us will play this game for a few hours, then get bored and go looking for something a bit fresher.

Oblivion gets first-ever GOTY honors at DigNews.com

I’m happy to say I was part of the decision-making in naming 2K Games and Bethesda Softworks’ Elder Scrolls IV: Oblivion as DigNews.com’s first-ever Game of the Year winner. Our site’s never named a game of the year before, and there’s no guarantee we will again, but Oblivion is a game that’s made a huge next-gen impact.

There’s a lot of freedom in the game to do whatever you want to, from farming to setting up a retail business to – probably – printing up professional business cards for your fellow adventurers. Well, maybe not quite, but you get the idea.

It’s a game that has turned a lot of people who don’t normally play videogames into addicts. That’s rare, and that’s why we game this first-of-its-kind honor to the game. What fun!