I will freely admit that, several years ago, when I did my first review of Total Extreme Wrestling by Adam Ryland, the 2008 version, I pretty much screwed the pooch. I had his series confused with a very inferior series from another company and came off sounding like an uninformed ass. It was enough to make me consider wearing a mud mask in shame.
While I corrected the review, it’s never sat right with me, so I’ve played with TEW 2008 ever since, and recently decided to upgrade to TEW 2010 to see how the series had matured. And boy, am I glad I did.
In 2008 in the CornellVerse, Australia, where I like to play, was this nice, quiet little country with only four territories where Australian Pro Wrestling was allowed to play unfettered. That meant I could book talent however I liked, because even if they got pissed and left APW for a while, they’d eventually have to return. After all, there was no one else to sign with unless they became big enough to attract the interest of a foreign promotion. It also meant that APW owner J. James McMinister could hold a grudge against one of the country’s top workers, The Comedian, and hold him off the wrestling scene indefinitely with no repercussions.
Not so in the 2010 version. Advancing the CornellVerse a couple years in timeline, Australia is now a hotbed of pro wrestling action with three promotions struggling to get over with fans. In addition to APW, two other promotions exist: Deep Impact Wrestling and Revolution Australian Wrestling: Impact.
If one begins, as I did, with APW, they find themselves a bit bigger than DIW and smaller than RAW Impact. And only if one books wisely will APW rank as the number two promotion in the early going. And yes, The Comedian, sworn enemy of APW owner McMinister, is the head of one of the new promotions.
As the game opens, all three promotions are at war; and it took about six sims for me to really notice. I had Swoop McCarthy holding my top belt, in a feud with Nathan McKenzie, and they were the top act blowing out arenas throughout primarily Western Australia.
Then, for storyline purposes and to avoid repetitive booking, I decided to have Swoop drop the title to McKenzie to add some freshness to the feud, fully intending to put the strap back on Swoop a couple months down the line. But that’s when RAW Impact struck.
Suddenly I received, with no warning, an email that RAW Impact had signed my top star, Swoop McCarthy, to a new deal and he would be leaving APW in a week. I was devastated because no one in APW is more bankable than Swoop McCarthy. I then realized there were some teeth behind this “at war” status between APW, DIW and RAW Impact.
The signing happened just before a match I’d been promoting all month that promised a three-way dance for the Commonwealth title between Swoop, McKenzie, and relatively new signee, Maurice Jackson. I substituted Boo Smithson for Jackson on the day before the match, but the damage was done and the event suffered from the loss of Swoop. I had been hoping Swoop’s final week with APW would include the event, but he left the company officially the day of the event, so I had no chance to run the original match but bury Swoop in a dominating match by McKenzie.
After my monthly event was over, I became revenge-minded. I scoured RAW Impact’s roster and looked for as many of their stars as seemed to be on level with Swoop or better. I started negotiations with Captain Wrestling II, Kerry Wayne, and Rahmel Goode and signed them all away from RAW. Then, just to be preemptive, I signed the only two good wrestlers on Deep Impact’s roster, Warmonger and Dumphrey Pinn.
So, yes, I lost one main eventer, but I gained five solid guys ranging from Main Eventer to Midcarder in return; all of them rated as well on their skills as Swoop McCarthy. I then reached into the dirty trick bag and ran some of those against RAW.
My long-term strategy now? In this more hostile Australian wrestling scene, I have to be savvier to survive, but the plan is to try to lure DIW into at least a truce since they are so small, or eventually have them become allies with APW so that we can take on the larger threat of RAW Impact together.
Sure, this is just a tiny peek into one small corner of the CornellVerse, but it should get across at least one important message: Total Extreme Wrestling 2010 took everything that worked in 2008, and ramped it up to the next level. There are new tools in one’s arsenal, just as new angles, new match types and so forth; but the biggest improvement is the the challenge level.
Also, thanks to a new roster balancing feature, even in a little corner of the CornellVerse, there is now a better balance of talent, especially additional workers like referees, road agents and so forth. One of the early tools I found helping me compete against RAW Impact, is that I signed a much better road agent than I’d had when the game started: the Original Lone Rider. He’s the best-rated road agent in Australia, including those working for DIW and RAW Impact, and so my matches are improved as a result.
It’ll be a long road ahead before APW wins a TV contract and can become tops in the great Down Under; but now there are real stakes and challenges to that quest. Top recommendation.