When I first heard of the concept of down-loadable content in console gaming, I liked it; it made sense to use the HDD and internet capabilities of this generation of machines to advantage by offering gamers a way to spend even more time in their favorite games.
However, it’s getting a bit pricey in some cases.
Disgaea 3 is a good example. I love Disgaea as much as anyone, but really, do I look like a rube who wants to spend another $30 or more buying extra characters for my party? Nope. Much as I loved Laharl from the first game, I’m ready for someone else’s story in Disgaea 3. There’s just no way I’ll ever collect all the downloadables for Disgaea 3.
Then there’s the other end of the spectrum (and not the one near SEM Chicago). And by that, I mean that some games keep the amount of DLCs offered down to a reasonable number, but they are price-and-HDD-space hogs!
For example, in Mass Effect 2, I have purchased all the DLC currently available, but I have an original 20GB Xbox360, so I’m already thin on space and each significant mission added in DLC is averaging 0.8 GB of hard drive space. That adds up quickly when you only have eight GB free to begin with.
Heck, Dragon Age: Origins’ Awakening add-on was so massive and expensive, it fit right in on the shelves with new games, and the prices were not that far apart. Yikes!